Geekathon’22Get your ticket
These are the rules of the challenge that will revolutionise the future of travelling! 🚀
When referring to any aspect
related to the event,
“Prizes”: refers to the prizes awarded to the Winners at the end of the Geekathon'22.
“Overview”: refers to the specifications determined by the Organization, which may include deadlines, prizes, guidelines and themes to be complied with by all contributions by Innovators.
“Challenge”: refers to the challenge that is the subject of the Rules, as organized by the Organizers.
“Innovator”: refers to any person registered in accordance with the Rules who takes part in the present hackathon.
“Rules”: refers to these terms, which apply to the Challenge.
“Intellectual Property Rights” means all the following ownership legal rights, worldwide, whether registrable or unregistrable, and whether registered or unregistered, with respect to any designs, trade secrets, copyright, works of authorship, neighboring rights, mask works, know-how, software and all industrial rights, such as trademarks, industrial designs or patents.
“Projects”: refers to the Teams and to all submissions, original ideas, documents, or other materials (such as presentations, videos, etc.) uploaded to a specific repository on GitHub by Innovators in response and as a solution to this Challenge.
“Registration”: refers to the registration of an Innovator in accordance with the Rules.
“Team”: refers to the team of innovators (2 to 3 people per team), registered on the website in order to take part in the Challenge.
“Winner” or “Winners”: refers to the members of the Project that achieve the best 3 projects according to evaluation metrics.
“Code of Conduct”: refers to the document published on the Geekathon page aiming at creating a safe, comfortable, and harassment-free space for all the parties involved in the Hackathon, and with which all persons involved in the hackathon must abide.
Who Can Participate? 🧑💻
The Hackathon is open to all people of legal age worldwide, who are interested in creating a technological project to solve the challenges proposed. Team members should all be based in Leiria between the 5th and 6th of November of 2022. A team must be technologically multidisciplinary and can be composed of a minimum of 2 people and a maximum of 3. Individual registrations are allowed, but participation is only possible if the participant is a member of a team.
The Challenge has no rigid categories, it includes several categories that are merely an indication of the path each team can take. ⚠️ These are just guidelines, your project doesn't need to necessarily fit one of the following categories.
- Groups Management
- Planning & Tracking
- Recommendation & References
- Centralization of information
Each Team's project can select more than one category to compete in with its only project submission.
- Basic entry 😊 - 5 euros
- Super charged ticket 💪 – bag full of surprises! - 10 euros
All participants must register exclusively on the event website in order to enroll for the event, following the instructions available on the website, selecting a ticket and making the respective contribution.
Registration is complete after the choice of the type of ticket, proceeding to the payment of the donation and receiving a confirmation email.
Registrations that do not comply with the Rules will be disregarded.
What should the final result be?
The deliverables expected should follow one of the following formats:
Prototype: A proposal for a digital tool – in Minimum Viable Product (MVP) version. The result should be the prototype of a creative, innovative, original mobile or web application, website, tool, algorithm, or any other kind of platform that provides a solution for the challenge. The result should address a need or problem under the scope of the challenges: Travelling of the future.
Pitch Deck: this document should address the problem, solution, benefits, competitive landscape, and a business plan. Use an illustrative and clear approach to showcase your solution. Visual representation of your solution is encouraged (i.e. drawings, images, graphics, etc.).
In the event of difficulty or failure to read the deliverable, the Innovators responsible for that Project will be notified and are responsible for re-submitting before the challenge deadline. If the deadline has expired, the Project concerned will be disqualified from the Challenge.
A kick-off session will be held before the start of the Hackathon to clarify all the rules, timelines and provide further instructions for the 24-hour event.
After the 24-hour marathon, the judges will proceed with voting while the project presentations by Innovators are conducted.
There will be a jury constituted of 4 members.
The main criteria that the jury will be looking for when analysing your project are the following:
- Business Potential - The ability to generate (recurrent) revenue
- Impact - great adoption rate of final users
- Innovation - No "similarish" solutions in the market
- Pitch - the quality of the team performance and submitted output.
Prizes referred to in this section are given to Innovators if the following rules are met:
- The delivery of Projects is in line with the quality standards and comply with the evaluation criteria;
- Innovators comply with the Code of Conduct;
- The prize can only be awarded to the Winning Team if they meet all rules and conditions and comply in full of these Rules output.
Only Project Teams registered in the event webiste will be eligible to be declared the Winning Teams and receive Prizes.
Every Innovator acknowledges and accepts that the Organization is responsible for awarding prizes to the 3 Winning Teams only.
The Judges’ decisions are final.
The organization reserves the right to terminate, cancel or delay the competition at any time without any obligation to indemnify the teams.